Play the Prototype
This version contains tweaked controls and a working combo system
Audio feedback to go in a loop instead of getting stuck on the last octave. Add in the UGH and the smack noises to play with it.
Swapping the score and combo #'s position and making the numbers bigger, especially the score.
There needs to be giving and recieving damage
The player needs more things to do and wants to feel more interaction with the hit, the dodge hit buttons need to start coming in.
Hit animation should have a push off one directly after it so it shows he's gaining power.
More feedback for hits. If it's strong something more should happen, the character needs to be more expressive and feedback for if you're doing a good job/the combo meter going up/bad job
We need a team/developer name.
Don't forget about the end of a level/start of a level screens and what they do/audio/graphics etc.