Total Asset List: Hour Breakdown
WinterArt Department1) Get the 5 level paintings done. ~ 20 hours each, 1 90% complete, 1 50% complete,
75 hours remaining 2) An icon that displays the scientists working ( blinking urgent Syringe?) ~
3 hours3) Icon that displays when the mouse is active/inactive ~
3 hours4) The crowd (stationary) ~
20 hours5) Feedback things (Combo failing, fonts for the score text, general game fonts)
Combo Failing ~ 1 hour All fonts ~ 4 hoursTotal = 106 hoursMusic Department1) Start making drum beats with Cubase and Drum Kit from Hell ~ Done
2) Get finished Metaleqsua song to Russ for mixing. ~
30 hours3) Begin writing Pantera and Slipknot-ish songs ~
15 hours4) Feedback sounds (Barrel/Objects getting hit, smacking noise for collision, Ozzy's sounds) ~ Each sound 3 hours,
20 hoursTotal = 65 hoursSpringArt: - Ozzy animations full set ~ 35 hours, 15 on running animations, 10 collision animations, 10 general
- Grunt animations full set ~ 20 hours, 10 on running, 10 on the rest
- Scientist animations full set ~ 10 hours
- Font set ~ 5 hours, this has to come before any of the level screens are put together
- Intro screen ~ 5 hours
- Game over screen ~ 5 hours
- In between levels screen ~ 5 hours
- Level bosses ~ 20 hours/ea
- LAG animations full set ~ 15 hours
- Spike Trap animations full set ~ 10 hours
- Break-able objects for each level 10 hours/ea
- Feedback animations: Collision sparks ~ 2 hours, Blood spray ~ 2 hours, Queen Bee indicator ~ 2 hours, Power Level Up Indicator ~ 2 hours, Enemy Death Indication (Blood splats on ground) ~ 2 hours, Scientist Converting Alert ~ 2 hours, Score text ~ 2 hours, Combo Meter Rising ~ 2 hours; Total 16
- Tutorial boxes ~ 5 hours
- Crowd Moving around ~ 10 hours for walk animations then 2 hours for palette swaps.
Total : 173 hoursMusic:- Level 1 music ~ 15 hours recording
- Level 2 music ~ 20 hours writing/recording
- Level 3 music ~ 20 hours writing/recording
- Level 4 music ~ 20 hours writing/recording
- Level 5 music ~ 20 hours writing/recording
- Game over song ~ 10 hours writing/recording
- Level completed song ~ 15 hours for writing/recording
- Intro theme ~ 10 hours for re-recording
- Credits song ~ 15 hours for writing/recording
- Boss theme ~ 5 hours for final recording
Total: 150 hoursSFX:- 5 bosses sounds ~ 2 hours/ea
- Scientist hit ~ 2 hours
- Collision sound ~ 2 hours
- Injection sound ~ 1 hour
- Points added to score after combo ~ 3 hours
- Ozzy special hit sound ~ 2 hours
- Adding to crowd meter sound ~ 3 hours
Total : 15 hours