Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Monday, April 12, 2010
Part of the Animation Chart
Labels:
animation,
Mosh Pit,
screenshot
Saturday, January 2, 2010
Changing frame rates for animation
I just stumbled across that and for the characters running this could be amazing if we tied the animation to the speed that they're running at. It would make it feel a lot less "glidey"
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