Showing posts with label crowd. Show all posts
Showing posts with label crowd. Show all posts

Saturday, December 26, 2009

Mosh Pit: Crowd Concept Art


Two different versions of the head gear, I'm going to go with the one on the left as the one on the right reads too much like a turban and long hair.

The plates on the chest will alert the players as to when they're converted also they can rip off their masks and other things to indicate.

Tuesday, December 15, 2009

Mosh Pit Crowd Prototype


Play the Prototype


It's very broken.



Feedback:

  • Something to indicate when the mouse is going to let go. A circle under the player that blinks? Yes.

  • Fix the mouse going off the screen and coming back on bug. It should let go when it's off the screen.

  • Character should always plow through enemies never bounce off of them unless he's hit.

  • If the player is hit give him time to recover and toss him around.

  • Something should happen when he reached the top of the hit sound FX, like he freaks out and blows a bunch of enemies around. AOE spell.

  • Sound FX for grunts taking damage not just the pinch harmonic.