Tuesday, December 8, 2009

Final Presentation


ORIGINAL


BAD CONTROLS


FINAL


Feedback:

- A queen bee for when the states change (Like the circle pit all forms up around one guy, kill that guy the game doesn't change states or 2 guys on each side of the wall of death that everyone is forming up on) The lead guy would have to raise his hand or indicate in some way.

- Taking some damage should be encouraged (adding to combo meter/speed/power if you're in a certain state of fucked up)

- Controls feel sluggish (I think this is because they're not gaining speed, we've got to get that system in)

- It's hard to see what's going on in a big group (I put 25 dudes on screen which is about right)

- Needs more indication of what can and can't hurt you (We're doing this anyway)

- It doesn't feel like a Mosh Pit.

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